Other games that use cel shading: the immediate style of cel shading is stariting to grow on me, though i should look at other art styles to maybe get other indications on what the game could eventually look like.

Due to the style, using deep blacks, instead using a darker colour of the original pette as well as lighter variants for shades and highlights, a usual art technique, but allows to make the style pop in its distinctive way
The palettes for both of the games have completely different feelings and atmosphere, the former, having a more free and open feeling compared to the latter which feels enclosed and feels hard to breathe in, which feels correct to the games they wish to portray the atmosphere that adorns both games so effectively
Other art styles that have intrigued me
Pseudo: 3d

Flash game style

Simplistic and effective, although doesnt have the hyper detailing like the other two, though considering that it could be used but mayve not as effectively to get the point across or go into the amount of detail i would like to put into designs for the game i wish to make.
Although on three designs have piqued my interest i will continue to look into other artstyles that may come up and inspire me, though cel shading has taken my inane interest as i am leaning more to that style, though it is good to have multople variants and options to consider

